Failing At Backstop Designs

Adventures In Broken Arrows (Part 2 Of 4)

Posted by Burtman on
May 26, 23:11.
May 26 2023, 11:11 pm.

Updated:
Aug 15, 22:42.
August 15 2025, 10:42 pm.

Index Of Sections
Read Time: About 1 Minute

As I progress in this deceptively difficult sport, I'm beginning to occasionally hit the target, which presents a new problem.

You see, arrows, by their very nature, tend to penetrate things. Backstops are no exception, and the problem is getting frustrating.

There seems to be a direct relationship between diminishing suckage and increasing costs. See here, how I demonstrate my point...

Suck level: Maximum
Backstop damage: I can dig it.

Notice it already. It's a big deal for me.

Suck level: High
Backstop damage: Take it easy, brother.

Lost a few tips there. That's dramatic.

Suck level: Diminishing
Backstop damage: Third one this week.

Being clever didn't help.
Making a frame instead of a backstop didn't just allow arrows to pass right through and land in another field, it also didn't account for the fact that a good number of my shots go wide enough to hit the frame.


Took one in the leg.


Time from design to destruction: About 90 minutes.



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